Boom raises $3.5M to bring 3D live-streaming to eSports

20:16 13.12.2016
It’s easy to forget when you’re not immersed in eSports, but the audience represented in the competitive gaming space is massive (predicted to reach nearly 292 million this year). With so many available eyeballs, streamers aim to reflect their personalities in the most animated way possible to build loyal fans and a subscriber base that follows them across platforms. Boom offers… Read More...
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