Game dev group targets ‘crunch time’ practices at blockbuster game publishers

18:05 16.03.2016
The International Game Developers Association is measuring the “crunch time” practices, or mandatory uncompensated overtime required to finish games, at major game companies. The group is measuring crunch time by surveying employees, and it will report on the companies with the best crunch time practices later this year. And next year, the IGDA will reward […]...
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