When it comes to virtual reality, a headset is only as good as the sensors that track it. A chief complaint for many regarding current high-end VR systems is that they’re just too damn complicated. When the HTC Vive came out in April, nearly everyone complained about the complexity of setting up the SteamVR sensors to track your movement. The sensor boxes had to be plugged into… Read More...
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Oculus room-scale VR tracking is still a bit of a mess
techcrunch.com
