One of the main issues with current 360-degree VR technology is that a successful experience typically requires a user to have both creation and consumption devices. While companies like Oculus and Samsung have begun to bring VR consumption devices to market, there is still a lack of consumer-targeted cameras that are capable of creating 360-degree VR compatible video. Recently launched… Read More...
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Sphericam 2 Is A 4K 360-Degree Camera Built For The VR Era
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