To hit true market scale, AR and VR will need to rapidly transition from 2016’s early adopters to 2020’s mass consumers by delivering against 7 key drivers. Some are already in place, others are hard to do, a handful won’t be possible for 12-18 months, and a few aren’t on product roadmaps yet. Read More...
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The 7 Drivers Of The $150 Billion AR/VR Industry
techcrunch.com